RAVIXGAMES Join Discord

◆Independent game studio · Est. 2026

We make gamesabout the placeswe love.

Ravix Games is a fully remote studio building Descent: Into the Abyss, an open-world diving game in Unreal Engine 5.

Scroll
Concept art

01Now in development

Descent: Into the Abyss

An open-world diving game. Real reefs and real dive science, and then the ocean stops following the rules.

  • PC · Steam planned
  • Unreal Engine 5
  • Single-player
  • Release TBA
Discover the game

02The studio

Small team.
Big ocean.

Ravix Games was founded in 2026 by Jordy, a freediver who loves nothing more than being in the water and is invested in ocean conservation. He started the studio to make a game that captures how diving really feels, and then takes you somewhere no diver has been.

We're a growing team of developers, artists and composers working remotely around the world.

About the studio
2026Founded
4+Crew and growing
100%Remote
UE5Unreal Engine 5

03What we believe

How we work.

01Honest

We label what's real

Concept art, prototype footage and in-engine renders are always marked as what they are. No fake dates, no faked gameplay.

02People

Made by people

We use AI lightly to help us prototype. Our games are designed and directed by people, and their art, sound and design are made by people.

03Community

You see it first

Dev logs, first looks and playtest invitations go to our Discord and newsletter before anyone else.

04Remote

Anywhere, any timezone

A fully remote team working flexible hours around real lives, with every contributor credited for their work.

05Ocean

For the places we love

Our founder is a freediver, and our first game is a love letter to the ocean. We want players to come away caring about it too.

04The crew

The people behind the games.

Meet the team
Project Lead · Founder & CEO, Ravix Games

Jordy

A freediver who loves nothing more than being in the water, and is invested in ocean conservation. Jordy founded Ravix Games and started Descent to capture how diving really feels, and leads the game's design and direction while building it in Unreal Engine 5.

  • Game design
  • Direction
  • 3D art
  • UE5
3D & Environment Artist

Rayne

Building the places you'll dive: reefs, rocks and caves, coastlines and the stone ruins below.

  • 3D modelling
  • Environment art
  • Texturing
SFX & Music Composer and Producer

Andrada

Creating the sound and music of Descent: regulator breathing, bubbles, pressure and silence, the voices of creatures no one has heard, and the score that carries you down.

  • Sound design
  • Music
  • Production
3D Outfit & Equipment Artist

Nova

Designing and modelling what divers wear and carry: wetsuits and drysuits, masks, fins, cylinders, regulators and the rest of the kit, built to real-world reference.

  • Outfits
  • Dive equipment
  • 3D modelling

05News

Latest from the studio.

All news
Concept art
Studio · October 2026

The game gets its name

Our first game now has its full title, Descent: Into the Abyss, and a brand new identity.

Concept art
Studio · October 2026

The crew grows

A 3D & environment artist, a composer and producer, and a 3D outfit and equipment artist join Ravix Games.

Concept art
Announcement · October 2026

Introducing Descent: Into the Abyss

The first look at our open-world diving game, filmed in Unreal Engine 5.

06Careers

Build it with us.

Fully remote, flexible hours, full credit and a revenue share on release. Some asset work is paid separately under contract.

  • UE5 C++ developers
  • 3D character artists
  • Creature artists
  • Animators
  • Sound designers
  • UI/UX designers
  • Level designers
  • Technical artists
  • Marketing
  • Community moderators

◆First access

See it before anyone else.

Most of Descent: Into the Abyss is under wraps for now. Dev logs, first looks, artwork and playtest invitations go to our Discord and newsletter first.

Newsletter Ravix Games

Get the newsletter.

First looks and playtest invitations, about once a month. Unsubscribe any time.

By subscribing you agree to receive emails about Descent from Ravix Games. See our privacy policy.

Cookie settings

This website only stores what it needs to work, so we don't need to ask for consent. You can still choose whether we count your visit anonymously. Read the cookie policy.